Tuesday 24 April 2018

Sengoku Skeletons raid hunters x 2


Remember I said There's a trend developing here, an experienced team follows the new. I have a plan so cunning-? Well here's why. This scenario from the book, has 3 variants. You could replace skeletons with goblins, spiders, bandits and pissed-off peasants. Or even survivors hiding from the battlefield victors.

(1) Aarg The Spider Killer Eagle Knight gained 7 last time,
Action 3+1 =4
Move 4 +1 =5
Combat 3+1 =4 2 Longswords 2 attacks but-1 dice each
Shooting 3 Spends 2 on throwing knives (handy when flying def-1 & range 8)
Wounds 3+1 =4
Resolve 3+1 =4
Defence 2 Basic light armour

(2) Ichi Ban Warrior Monk gained 11. He uses 10 to gain Healing (p8)
Action 4
Move 4 +1 =5
Combat 4 Spear
Shooting 3
Wounds 3
Resolve 3
Defence 2 Basic light armour

Iki  of the Greenstone Guild. He gained 18. He is now a Senior Sword. Uses 4 below and gets new Light Hunters Armour costing 12= 16. He spends 2 on novice followers.
Actions 5 +1=6
Move 6
Combat 6 +1D Longsword
Shoot 4 +1 =5 Throwing knives
Wounds 4 +1=5
Resolve 3 +1=4 Lost 2, regained 1, +1= 4
Defence 4 Light hunters armour +1 (from dog)

He can reroll 1st failed dice in combat. Can call "lethal blow" once a game & gets +1D against Tanuki

Inugami dog spirit moves (within 3cm) with Iki
Combat 3
Defence 3

(3,4) Helpers 2 SWORD bearing novices
Actions1
Move 5
Combat 2
Defence 2
(5,6) 2 SPEAR armed followers
Actions1
Move 4
Combat 2
Defence 2

The Game.  Well first I had to make some new scenery, separate post coming on that.  Next, an awake sentry was called for, random number no.6 spearman got the dog watch.

I had to use all the new bases.


My usual method of dropping the counters.


THAT could have been a lot worse-


No.6 drew the short straw.


Sneaking, sneaking, shooting--


Oh look, they've been spotted by Ichi Ban - whose last thought is that he should have taken Arrow Cutting!


One down in a flash-


Oh look, more trouble-


On reflection I should have used Oni Shamen stats.


The nasties gather.



Into the blue!  Flash, knives lick out, whoosh, swords descend.



Spider Demon!


Aarg takes a wound.


Help arrives!


More follow.




Pussy piles in


No-one's watching the back door.



Dead pussy.


Aarg goes at it again.


First 2 goes down easy,


But that allows the last to pluck his feathers.  2 down-.



Revenge.


And more-.




Ankle biter!


Don't look now!


This game needs a lot of skeletons, fortunately I've me generic ones pressed into service here.


They're BEHIND you!


The followers are stuck-


One slice, all skeletons dead in Trophy Strike.  Second, spider smoked.


Oh crapu!



Pile in!


The dawg gets stuck in, gets spitted.



A sidestep to "stomp" a token and the followers are free. 



A Tanuki for variety.  "whatever you do, don't look behind".



Just a few more.




Close, but he survives followers intact.



Game 2.  Same scenario, different variant. Diced for in or out of building.


Oh crapu!


More-


Attack!


Pussy again.





"I can handle this!"


"Squawk!"




More-



Ichi Ban gets stuck in a web then poked.  A lot.




Deja vu again.



And down goes the last hunter-.


Run away!


Slightly different scenario, easily changed.  Two games in 4 hours is doable.  you'll next see this game as a campaign aid.

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